Mario Party 5 Iso
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Download Mario Party 5 ROM for GameCube and Play Mario Party 5 Video Game on your PC, Mac, Android or iOS device!
Mario Party 5 |
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Developers: Hudson Soft, CAProduction This game has hidden development-related text. |
- Super Mario Games on the Gamecube. Below are the Mario games on the Gamecube that we cover. Visit a games page by clicking its box image below. We feature games with three different types of Mario appearance as follows:-Cameo - a non-Mario game with reference to, or an appearance of Mario or one of the characters.
- For Mario Party 5 on the GameCube, GameFAQs has 2 save games.
To do: Gecko code 041BF170 801BEBFD loads a test map in the EU version when selecting Rainbow Dream in party mode. (Source: Ralf (GC-Forever)) |
Mario Party 5 replaces the item system from the previous games with Capsules, which can be either used by the holder or placed on the board. This system sticks around until Mario Party 8, when it's replaced with pieces of 'candy' which function like the old items. Oh, and Donkey Kong has been demoted to a special space.
Other than that, it's Mario Party. You should know how this works.
- 1Unused Graphics
- 2Unused Models
- 3E3 Content
- 4Debug Menu
- 5Debug Capsules
Unused Graphics
Test
This graphic is loaded when starting the Card Party found in Bonus Mode.
Menu Options
Bonus On
Level
Battle
Various unused menu option graphics, some left untranslated.
Early Logo
In instpic.bin is an early version of the game's logo.
Placeholder Bubble
Just off to the lefthand side of the Mini-Game explanation screen, there is a bubble featuring the word 倒影 (translating to 'reflection') floating outside the sky dome.
sdd1.bin
A dummy texture.
m353.bin
Two textures that translate to front and back.
Unused Models
sample.bin
sample.bin has two early capsule models of a coin block and Boo, and the Toad host leftover from Mario Party 4.
E3 Content
Menus / modes that were used for the E3 demo.
E3 Title
Replace mdparty.bin (data Folder) and mdpartyDll.rel (dll folder) with e3boot.bin and e3bootdll.rel. Select Party Mode from the main menu and the E3 title sequence will pop up.
In this title, many Star Spirits fly up from the bottom of the screen, and the playable characters walk around the screen in a circle, like the silhouetted version on the final's file select. It also features an early logo for the game.
Selecting 'Mini-Game' will crash the system (it should bring up the menu below), while selecting 'Demo' will fade to a black screen, then back to the title.
The below set of Gecko codes will also make this screen accessible in the EU version by selecting Undersea Dream in party mode:
E3 Menu
Replace mdparty.bin (data Folder) and mdpartyDll.rel (dll folder) with e3setup.bin, e3setupDLL.rel, or use one of the below Action Replay codes. Select Party Mode from the main menu and this menu will appear instead.
Version | AR code |
---|---|
USA | 041BD7F8 801BCF71 |
Japan | 041BD528 801BCCA1 |
Europe | 041BEDE0 801BE559 |
The white rectangles around the mini-game graphics are an emulator glitch
Interestingly, Boo and Koopa Kid can't be selected on this menu, presumably because their characters weren't done in time for E3.
Unlike the Mario Party 4 E3 menu, Party Mode boards cannot be selected. Once everything has been set, the game jumps straight to a mini-game menu.
The mini-games boot up without explanation screens. Once a game is finished, the player is booted back to the menu.
The following mini-games are available:
- Coney Island
- Rumble Fumble
- Pop-Star Piranhas
- Night Light Fright
- Leaf Leap
- Pushy Penguins
- Chomp Romp
- Ground Pound Down
Debug Menu
Mario Party 5 Iso
Replace w01.bin (data Folder) and w01Dll.rel(dll folder) with selmenu.bin and selmenuDll.rel, or use one of the below Action Replay codes. Start a new Party Mode game and select Toy Dream as the board. Once the game starts, you should boot into a debug menu!
Version | AR code |
---|---|
USA | 041BDB78 801BD658 |
Japan | 041BD8A8 801BD388 |
Europe | 041BF160 801BEC40 |
This is the same debug menu from Mario Party 4. The mini-game titles are changed.
Press Up/Down to select a mini-game, and Left/Right to switch between pages.
The A / Start Button chooses a mini-game, and the B Button goes to the previous menu.
Before a mini-game is played, the same rudimentary character select screen from Mario Party 4 appears.
There are two special options in this menu: 'START' and 'MESS CHECK'.
'START' will take the player back to the File Selection screen.
'MESS CHECK' leads to a message test.
Message Test
This is a test of every message in the game.
- A Button: Next message.
- B Button: Previous message.
- L Button: Previous message bank.
- R Button: Next message bank.
- Start Button: Exit menu.
Debug Capsules
Use the PAR code 0022A075 000000XX to place these items in the upper-left player's 1st slot. XX is the capsule ID.
All of these capsules are named 'Error', have no use description, and use the Miracle Capsule model.
Capsule 1 (Camera Debug)
Capsule ID: 28
Using this capsule will activate a camera debug function.
Analog Stick: Rotate camera / Move text.
C-Stick: Move + rotate camera / Move text.
A Button: Zoom camera out.
B Button: Zoom camera in.
X Button: Switch between camera and text movement.
Y Button: Toggles a Mushroom graphic at the center of the screen.
L Button + Analog / C-Stick: Move faster.
R Button + Analog / C-Stick: Move slower.
L Button + R Button: Exit Camera Debug.
Capsule 2 (Movement Debug)
Capsule ID: 29
Using this capsule will active a warp debug function.
Analog Stick / C-Stick: Move to a space.
A Button: Set first player's position.
B Button: Set second player's position.
X Button: Set third player's position.
Y Button: Set fourth player's position.
L Button + R Button: Exit Warp Debug.
Capsule 3
Capsule ID: 2A
While this can be used and fits with the rest of the debug capsules, it doesn't appear to do anything.
Mario Party Gc Iso
Player Animation Debug
Enter one of the below Action Replay codes, then choose Pirate Dream as the board. The controls at the top of the cube are actually incorrect.
Version | AR code |
---|---|
USA | 041BDB98 801BD5C7 |
Japan | 041BD8C8 801BD2F7 |
Europe | 041BF180 801BEBAF |
- Analog Stick: Rotate camera.
- C-Stick: Move camera.
- A Button: load next animation.
- B Button: load previous animation.
- X Button: Load next character.
- Y Button: Load previous character.
- Z Button: Load next frame.
- L Button: Zoom camera out.
- R Button: Zoom camera in.
- Start Button: Exit menu.
Other Unused Capsules
These capsules cannot be used by the player—their intended use is for the game to manipulate the board's spaces.
Unused Bowser Capsule Text
Since the Bowser Capsule is automatically used when obtained, this description is never seen.
Build Dates
A build date can be found in the game's executable.
Version | Hex Address | Build Date |
---|---|---|
USA | 0x1A85BD | Sep 25 2003 |
USA Demo | 0x1A5C8D | Sep 12 2003 |
Europe | 0x1A9540 | Oct 21 2003 |
Japan | 0x1A813F | Sep 24 2004 |
Story Mode Intro Test
There is unused code in the game that allows you to select which story mode intro scene you want to view. Pressing A starts the board. Dpad left and right move the scene no. selection left and right respectively. To access it, use one of the below Gecko codes and select Story Mode.
Version | Gecko code |
---|---|
USA | 0022AA2D 000000FF 04005BFC 60000000 04005C24 60000000 0412F544 4BF82A09 |
Japan | |
Europe | 0024976D 000000FF 04005BFC 60000000 04005C24 60000000 0413046C 4BF82295 |
Memory Usage Meter
This memory usage meter returns unchanged from Mario Party 4. It displays in the upper-left. Use one of the below Gecko codes to enable the memory usage meter. There is a D value that actually changes now.
Version | Gecko code |
---|---|
USA | 040368D0 60000000 |
Japan | |
Europe | 040368B0 60000000 |
Mario Party 5 Iso Reddit
Overscan Border Display
Enter one of the below Gecko codes and you will see the screen surrounded by red borders which specify the region of the screen that is safe for UI elements to use. The borders specify that within 16 pixels from the horizontal edges and within 40 pixels of the vertical edges are not safe to use.
Version | Gecko code |
---|---|
USA | 0400B6CC 60000000 |
Japan | |
Europe | 0400B6AC 60000000 |
Mario Party 5 Iso
Error Tune
This sound sample fills all unused music slots. It is a unique behaviour compared to playing an out of bounds sound which is absolutely nothing.
999 Stars Message
Normally, it's impossible to obtain 999 Stars in one game. If cheats are used to set your Star count to that amount, you'll get a normally unused message telling you that you can't have any more Stars.
Bus Buffer Reflection
In the Bus Buffer minigame, the reflection models for the buses are slightly different from the main model. It's likely that the reflection model is based on an earlier design.
The Mario series | |
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NES/FDS | Super Mario Bros. • Super Mario Bros. 2 (FDS) • Super Mario Bros. 2 (NES) (Prototype; Doki Doki Panic) • Super Mario Bros. 3 |
SNES | Super Mario World • Super Mario All-Stars • Super Mario World 2: Yoshi's Island (Prototypes) |
Satellaview | BS Super Mario USA • BS Super Mario Collection |
Nintendo 64 | Super Mario 64 (64DD Version) |
GameCube | Super Mario Sunshine (Demo) |
Wii | Super Mario Galaxy • Super Mario Galaxy 2 • New Super Mario Bros. Wii • Super Mario All-Stars: 25th Anniversary Edition |
Wii U | New Super Mario Bros. U • New Super Luigi U • Super Mario 3D World • Super Mario Maker |
Game Boy (Color) | Super Mario Land • Super Mario Land 2: 6 Golden Coins • Wario Land: Super Mario Land 3 • Super Mario Bros. Deluxe |
Game Boy Advance | Super Mario Advance • Super Mario Advance 2 • Super Mario Advance 3 • Super Mario Advance 4 |
Nintendo DS | New Super Mario Bros. • Super Mario 64 DS |
Nintendo 3DS | Super Mario 3D Land (Demo) • New Super Mario Bros. 2 • Super Mario Maker for Nintendo 3DS |
Nintendo Switch | Super Mario Odyssey • New Super Mario Bros. U Deluxe • Super Mario Maker 2 • Super Mario 3D All-Stars |
iOS/Android | Super Mario Run |
Mario Kart | |
Console Games | Super Mario Kart (Prototypes) • Mario Kart 64 • Mario Kart: Double Dash!! (Demos) • Mario Kart Wii (Channel) • Mario Kart 8 (Deluxe) |
Handheld Games | Mario Kart: Super Circuit • Mario Kart DS (Demos) • Mario Kart 7 |
Arcade Games | Mario Kart Arcade GP • Mario Kart Arcade GP 2 • Mario Kart Arcade GP DX |
Mario RPGs | |
Super Mario RPG | Legend of the Seven Stars |
Paper Mario | Paper Mario • The Thousand-Year Door (Paper Mario 2 Demo) • Super Paper Mario • Sticker Star • Color Splash • The Origami King |
Mario & Luigi | Superstar Saga (+ Bowser's Minions) • Partners in Time • Bowser's Inside Story (+ Bowser Jr.'s Journey) • Dream Team • Paper Jam |
Mario Party | |
Console Games | Mario Party • Mario Party 2 • Mario Party 3 • Mario Party 4 (Demo) • Mario Party 5 (Demo) • Mario Party 6 (Demo) • Mario Party 7 • Mario Party 8 • Mario Party 9 • Mario Party 10 • Super Mario Party |
Handheld Games | Mario Party Advance • Mario Party DS |
Mario Sports | |
Console Games | BS Excitebike Bunbun Mario Battle Stadium • Mario Golf • Mario Tennis • Mario Golf: Toadstool Tour • Mario Power Tennis • Mario Superstar Baseball (Mario Baseball Demo) • Super Mario Strikers (Demo) • Mario Strikers Charged • Mario & Sonic at the Olympic Games (Beijing 2008, London 2012) • Mario Sports Mix • Mario Tennis Aces |
Handheld Games | Mario's Tennis (Virtual Boy) • Mario Golf • Mario Tennis (GBC) • Mario Tennis: Power Tour • Mario Golf: Advance Tour • Mobile Golf • Mario & Sonic at the Olympic Games (Beijing 2008) |
Web Games | Mario Tennis: Power Tour - Bicep Pump |
Other | |
Arcade Games | Donkey Kong • Donkey Kong Jr. • Mario Bros. • Donkey Kong, Donkey Kong Jr., Mario Bros. • Mario Roulette • Luigi's Mansion Arcade |
Computer Games | Donkey Kong (Atari 8-bit family) • Mario is Missing! (DOS) • Mario Teaches Typing (DOS) • Mario's Early Years (DOS) • Mario's Game Gallery (Mac OS Classic) |
Console Games | Donkey Kong (NES) • Donkey Kong Jr. (NES) • Mario Bros. (NES) • Wrecking Crew • Dr. Mario (NES) (Prototypes) • Mario Paint (Prototype) • Mario & Wario • Tetris & Dr. Mario • Undake 30: Same Game Mario Version • Mario's Super Picross • Wrecking Crew '98 • Mario is Missing! (NES, SNES) • Mario's Time Machine (NES, SNES) • Mario's Early Years: Fun With Letters • Yoshi's Safari • Hotel Mario • Super Mario's Wacky Worlds • Mario no Photopi • Mario Artist Paint Studio (Prototype) • Mario Artist Talent Studio • Mario Artist Communication Kit • Dr. Mario 64 • Luigi's Mansion • Dance Dance Revolution Mario Mix • Fortune Street • Captain Toad: Treasure Tracker (Wii U, Switch) • Mini Mario & Friends amiibo Challenge • Dr. Luigi • Mario + Rabbids Kingdom Battle • Luigi's Mansion 3 |
Handheld Games | Dr. Mario • Donkey Kong • Mario's Picross • Picross 2 • Jaguar Mishin Sashi Senyou Soft: Mario Family • Mario Pinball Land • Mario vs. Donkey Kong (Demo) • Mario vs. Donkey Kong 2: March of the Minis (Demo) • Mario vs. Donkey Kong: Minis March Again! • Super Princess Peach • Dr. Mario & Puzzle League • Mario Bros. Classic • Luigi's Mansion (Nintendo 3DS) • Luigi's Mansion: Dark Moon • Captain Toad: Treasure Tracker (Nintendo 3DS) • Photos with Mario • Dr. Mario World |
Web Games | Dr. Mario: Vitamin Toss |
See also | |
Yoshi • Donkey Kong • Wario |