Code Killer Instinct

  1. Code Killer Instinct Snes
  2. Code Killer Instinct Apk
  3. Code De Killer Instinct Sur Super Nintendo
  4. Code Killer Instinct Xbox One

Save with Killer Instinct Coupons & Promo codes coupons and promo codes for November, 2020. Today's top Killer Instinct Coupons & Promo codes discount: Save $100 or More on Select PCs at Killer Instinct. We have 14 questions and 5 answers for Killer Instinct. Check them out to find answers or ask your own to get the exact game help you need. I keep seeing something about an unlock code for arca. How to unlock arcade mode. What are paid dcl. Is there any other way to get arcade mode. How to do ultra combo. Code Killer instinct arcade tricks hints guides reviews promo codes easter eggs and more for android application. Avoid Code Killer instinct arcade hack cheats for your own safety, choose our tips and advices confirmed by pro players, testers and users like you. Ask a question or add answers, watch video tutorials & submit own opinion about this game/app.

Fight as Eyedol:
Highlight Cinder on the character selection screen in one or two player mode. Then, hold Right and quickly press L, R, X, B, Y, A at the Vs. screen. A voice will say 'Eyedol' to confirm correct code entry.

Practice against Eyedol:
Begin game play and intentionally lose when facing Eyedol. Allow the timer to expire on the 'Game Over' screen. Select practice mode to fight against a helpless Eyedol.

Random fighter selection:
Hold Up and press Start at the character selection screen.

Alternate costume:
Press Up or Down while selecting a fighter.

Slow motion:
Hold Left and all three Kick buttons at the Vs. screen.

Turbo:
Hold Right and all three Punch buttons at the Vs. screen.

Turbo level 2:
Hold Right and all three Kick buttons at the Vs. screen.

Turbo level 3:
Hold Left and all three Punch buttons at the Vs. screen.

Stage select:
Choose the fighters in a two-player game by holding one of the following buttons. Keep the buttons held until the match begins.

Glacius
Up + L
Ice
Up + X
Dungeon
Up + Y
Spinal
Up + R
Orchid
Up + B
Cinder
Up + A
Thunder
Down + L
Riptor
Down + Y
Eyedol
Down + X
Street
Down + R
Sabrewulf
Down + B
Fulgore
Down + A
Secret Sky
Down + B simultaneously on controllers one and two.
Random
Up + Start

Select practice mode opponent:
Use controller two to enter practice mode. Select a character and press Start(2) to return to the title screen. Use controller one to enter practice mode to fight the character that was chosen using controller two.

Special ending:
Complete the game under the hardest difficulty level without using a continue any continues.

Easy combo breakers:
Press Down + Start at the Vs. screen.

View options at vs. screen:
Press Select at the vs. screen.

Hint: Comeback trick:
When your character is defeated twice in a match, and the 'Danger.. Danger.. Danger..' announcement starts, rapidly and repeatedly tap all Punch and Kick buttons. A whistle will sound if your opponent does not touch your character. Your character will no longer be stunned and will be able to fight again with five times the attack power.

Hint: No mercies (fatality) and humiliations:
To do humiliations, you must be on your first life, your opponent must have lost all their energy, and the background must be red. Press the humiliation combo when your player is anywhere on the stage.

Chief Thunder (No mercy): Press B, DB, D, DF, F + FP at jump distance
Cinder (No mercy 1): Press B, DB, D, DF, F + QK at jump distance
Cinder (No mercy 2): Press F, DF, D, DB, B + FK at close distance
Cinder (No mercy 3): Press B, B, B + MP anywhere
Cinder (Humiliation 1): Press D, D, D, F + QK
Cinder (Humiliation 2): Press B, B, B + FK
Fulgore (No mercy 1): Press B, DB, D, DF, F, FK at jump distance
Glacius (No mercy 1): Press B, DB, D, DF, F, MP at jump distance
Glacius (No mercy 2): Press F, DF, D, DB, B + FP
Glacius (No mercy 2): Press F, DF, D, DB, B + FP at sweep disance
Glacius (Humiliation 1): Press B, DB, D, DF, F + MP
Glacius (Humiliation 2): Press F, F, F, B + QP
Jago (No mercy 1): Press: B, F, F, F, QP close
Jago (No mercy 2): Press B, B, F, F, MP anywhere
Jago (Humiliation): Press F, DF, D, DB, B + MK
Orchid (No mercy 1):Press B, B, F, F, QP outside sweep
Orchid (No mercy 2): Press D, F, B + QK (and press A if close)
Orchid (Humiliation): Press F, DF, D, DB, B + FP
Riptor (No mercy 1): Press B, DB, D, DF, F + MP outside sweep
Riptor (No mercy 2): Press F, F, B + FK at punch distance
Riptor (Humiliation): Press D, D, F, F + FP
Sabrewolf (No mercy 1): Press B, B, B, MP at close distance
Sabrewolf (No mercy 2): Press B, B, F + MP at close distance
Spinal (No mercy 1): Press B, B, F + QP at close distance
Spinal (Humiliation): Press F, F + QP
Spinal (Humiliation 2):Press B, B, B + MK anywhere
Spinal (Humiliation 3): Press B, DB, D, DF, F + FK
T.J. Combo: (No mercy 1): Press B, B, F, F + MP at close distance
T.J. Combo (No mercy 2): Press B, DB, D, DF, F, + FK at close distance
T.J. Combo (Humiliation): Press D, D, D + QP

Hint: Ultra combos:
Ultra combos are usually executed by doing a special move in the middle of any combo. Press these buttons while doing any combo:

Cinder: Press Forward(2), X
Jago: Press Half Circle Back, R
Combo: Press Forward (two seconds) Back, X
Thunder: Press Back (two seconds) Forward, L
Orchid: Press Back (two seconds) Forward, Y
Sabrewulf: Press Forward (two seconds) Back, R
Spinal: Press Half Circle Forward, X

Hint: Cinder: Melt opponent:
Select Cinder, then beat your opponent until the voice says 'Danger!'. Then, press Back(3), Y. If done correctly, the background will get darker and Cinder will melt the opponent.

Hint: Cinder: Humiliation:
Select Cinder, then beat your opponent until the voice says 'Danger!'. Then, press Back(2), A. If done correctly, the voice will say 'Humiliation'.

Hint: Cinder: Invisibility:
Press Half Circle Back + L.

Hint: Cinder: 20-hit combo:
Select Cinder, then beat your opponent until their life bar if flashing red. Quickly press Forward(2), MP, then rapidly press all Punch buttons while pressing Forward . If done correctly, this should result in at least a 20-hit combo.

Hint: Cinder: Ultra combo:
When your opponent's life is blinking red, charge Back to Forward, Y, and press Forward(2). Then, press L(2), Forward(2), L(2), Forward(2), X. Note: While he is hitting the opponent, he morphs invisible. At the end you will suddenly see him do the kick move that makes them fly in the air. As the opponent falls press Forward(2), Y or X for at least one or two hits.

When your opponent's life is blinking red, charging Back (two seconds) to Forward + Y. Then press Forward, Forward + Y, L(3), Forward, Forward + L, L(3), then press Forward(2), X for his Ultra combo and do about 28 hits. When the opponent falls, press Forward(2), Y. If you did a Combo Breaker, this should do about a 31 hit Ultra.

When your enemy has his health blinking red, press Forward + Y repeatedly. He will hit the enemy, sending them flying. Then, press Forward, X and he will turn invisible and hit the enemy 20 to 24 times.

Hint: Cinder: Send opponent flying:
Use the move to turn into a fireball, then rapidly press Punch and Kick at one time before the announcer says 'Danger!' when your opponent has a bar remaining. You will hit fierce kick and your opponent will fly high off the screen and come back down.

Press B + Toward.

Hint: Eyedol: Combos:
Press Back + MP to stomp, then sweep the D-pad from Down, Down/Forward, Forward + FP to shoot three fire balls.

Get close enough to an enemy to fast kick them. Keep on pressing Fast Kick quickly. If not blocked, this will result in a combo that is usually not broken.

To do Eyedol's eight-hit combo, press Back, Forward + L, then hold Back and press R(2). Finally, press Forward and rapidly press X.

Approach your opponent and rapidly press R. Eyedol will continuously kick the opponent. Note: The highest combo you can get by doing this is a King/11 Hits.

Hint: Eyedol: Three multiple fire balls:
Press Back, Back, Y to execute his stomp. Then as he is stomping, press X to execute regular fire ball.

Hint: Fulgore: Tank fatality:
When the screen turns red and says 'Danger', press Down, Down/Forward, Forward + A. The screen will turn dark and his head will turn into a tank-like machine gun which will shoot your opponent.

Samsung galaxy s2 kitkat. Hint: Fulgore: Humiliation:
When the screen is flashing 'Danger', press Back, Down, Forward + B.

Hint: Glacious: Defeating Spinal:
Get far away from your opponent, then execute the Liquidize (Down, Down/Forward, Forward and any Kick). Press FK as fast as possible while Glacious is a liquid moving on the floor. Then, do the Liquidize again but follow-up with MK. He will do the MK Uppercut on the other side of your opponent. You can start a combo by pressing FK or QK. Do the same thing except first with MK and then with FK. This time, he will do the Fierce Uppercut at the other side of your opponent.

Hint: Glacious: Combo:
When your opponent's power is flashing red, execute Cold Shoulder, press MP(4), then Ice Lance.

Hint: Jago: Defeating Spinal:
Try to get in his face, preferably by forward jumping and rapidly pressing MP. He will not be able to move and will eventually faint. Do it again on the second one. He might get away. Get back in his face and do it again. He will eventually die.

Hint: Jago: 12-hit combo:
Stand any distance from your opponent with Jago and start by sweeping across the D-pad from Forward, to Down, to Back, and pressing FK (A) immediately afterwards. During Jago's leaping kick, near the end or afterwards, press QK (B), sweep the D-pad backwards again, then press FP (Y), then QK (B). Sweep the D-pad once more backwards and press QK (B). Often the combo will end with a triple leap kick, making it a 12-hit move. If not, Jago will finish off with a last jump kick giving you a 10-hit monster combo.

Hint: Orchid: 19 hit combo:
Start with Orchid's Flick Flack (hold Back for two seconds then Forward + MK or FK). Then, immediately press Back + FK. Then, press MK then another Flick Flack. Note: Keep Back held ; this is needed to finish the combo. Then, press L(3), do the Flick Flack, but instead of using the MK or FK, use the WK and that will then finish the combo.

Hint: Orchid: 22 hit killer combo:
Press A to execute her Flik Flak Kick, then hold Back and press L(3), then press Forward + A. Hold Back and press L(3), then press Forward + A. Hold Back and press L(3), then press Forward + A. Hold Back then sweep the D-pad in a Half-circle Back and press X. Note: You can put the moves in your ultra for a 36 hit combo.

Hint: Orchid: Flash:
When you have defeated your opponent and the background is red (announcer saying 'danger'), stand about four body spaces away and press enter Back(2), Forward(2), Quick Punch. If done correctly, Orchid will turn her back to you and open her shirt. The opponent's eyes will pop out and he or she will fall down.

Hint: Orchid: Ultra 28 hit combo:
Hold Back for approximately two seconds. Then, press Forward, X, A. Next, hold Back for approximately two seconds. Then, press Forward, A. Then, press Back + A. Now press Forward + Y at the same time. If done correctly, Orchid will execute a 28 hit ultra combo Note: In order to do an ultra combo, your opponent's energy bar must be flashing red.

Hint: Orchid: 29 hit combo:
Step quite far back and execute a flip (Back for two secondss, Forward + A). The flip should just clip one foot of your opponent or else the rest of the combo will not work. Immediately press L then do another flip. Press L again and repeat until you have done four flips total since the start of the combo. Press Back and B, then do a flip, but instead of doing it with the A button use R. If done correctly, you should have done 28 hits and your opponent should be in midair. Do Orchid's Jet move (Left, Down/Left, Down, Down/Right, Right, L), which should execute a fire ring. If timed correctly, you should be able to hit them when they come down, making this a non-ultra 29 hit combo.

Hint: Orchid: Ultra 33 hit combo:
Start with Orchid's Flick Flack (hold Back for two seconds then Forward + MK or FK). Then immediately press Back + FK. Then, press MK then another Flick Flack. Note: Keep Back held ; this is needed to finish the combo. Then, press L(3), and finish them with Forward + MP. This will activate the Automatic Ultra Combo finisher.

Hint: Orchid 45 hit combo:
First, you need to have done a combo breaker within the match, Then, start the combo while your opponent is flashing red. Start the combo with a FK Leg Flick, then press QP, then another FK Leg Flick, then press QP again, then charge forward to back MK to do a Reverse Kick Flip, then press QP, then another FK Leg Flick, then press QP, then do the San move (Forward, Down/Forward, Down, Down/Back, BackMP, or QP) with MP, then charge back to forward MP for her Ultra. This results in 42 hits. Since you have done a combo breaker, Orchid will throw three projectiles. Right before your enemy falls from an excruciating beating, do the 'Projectile' move (Back, Down/Back, Down, Down/Forward, ForwardFP, MP, or QP) with QP, to release three projectiles.

Hint: Orchid: Humiliation song:
Select Orchid and fight your opponent until the background flashes and the 'Danger!' warning starts. The background will get red. Then, press Forward, Down, Left + X. If done correctly, Orchid will hit the opponent and it will start dancing.

Hint: Riptor: Bumblebee:
When your opponent is about to die and is in the red screen, press Back(2), B at a medium distance to perform Riptor's fatality, the Bumblebee.

Hint: Sabrewulf: Smack opponent off screen:
Stand one body length away from your opponent, then and press Back(2), Forward, Y. Sabrewulf should howl, then smack your opponent onto the screen. Then, that opponent will slide off the screen.

Hint: Sabrewulf: Ultra combos:
When your opponent has blinking red energy, do the Sabre Spin with X, hold Back and press A a few times, Sabre Spin with Y, hold Back and press L a few times, and then charge forward and press Back followed by R. After he finishes busting up on the opponent, do the Sabre Pounce as the opponent falls -- timing is everything. This should do at least a 29 hit ultra combo.

When your opponent is on red energy, do the Sabre Howl, or get a Combo Breaker. Sabre Spin with X and wait until he suddenly attacks again. Hold Back and press A a few times. Press Forward + Y. Press L a few times and hold Forward for two seconds and press Back + R to do his Ultra. As the opponent falls, Sabre Pounce at the correct moment.

When your opponent's life is flashing red (not the backround), hold Back for two seconds then press Forward + X, hold Back and press A(2), press Forward + Y, hold Forward and press L(2), then hold Back and press R. If done correctly, this should result in a 28 hit combo.

When you have your opponent down to red flashing energy, press Back, Down/Back, Down, Down/Forward, Forward, Fierce Kick (A) to launch Saberwulf at the opponent. Then, execute a combo with Light Punch (L). As the last punch is being thrown, press Back, Down/Back, Down, Down/Forward, Forward, Fierce Punch (X).

Hint: Spinal: Transform into opponent:
During a fight, do a combo, then in the middle of your combo attack, press Down(2), X. Spinal will change into his opponent, do one of his/her attacks, then change back.

Hint: Spinal: Skullaport:
Select Spinal. While in battle, press Down(2), B. If done correctly, Spinal will cackle and 'Skullaport' behind your opponent (or behind where your opponent was, if he or she moved during the combo. This is good for confusing your opponent and getting in some free hits. If you teleport, hit your opponent, then teleport again, then hit your opponent again. They should get confused if you keep doing this, and not hit you or miss.

Do a Skeleport by pressing Down(2), any Punch. Keep repeating and you will slip up and transform into the other character and do their special moves. Try Down(2), any Kick. This is very effective against Fulgore.

Hint: Spinal: Combo:
Do the following for a 13-hit combo. Press Down, Down + A to will teleport to opposite side. Then, press Left, Left +Y, and after that hits hold Left and press X (auto combo). Then, press Right + X for linker for Spinal only. Then, press Y to auto combo again. Then, press Left, Left + Y for the last combo.

Hint: Thunder: Defeating Spinal:
When fighting Spinal in any difficulty level, and use the Phoenix (Down, Down/Forward, Forward and any Kick). Send the Phoenix until Spinal has charged his five 'bullets'. Then, get as far as you can away from him and start sending Phoenix again. However, make sure you press Down after you send the Phoenix. When you press Down while the Phoenix is in the air, it will go down and produce a low attack. Spinal will protect himself, but just the top/front side. Every time you send him a lowered Phoenix, it will hit him. You can kill Spinal very easily by just sending him lowered Phoenix constantly. You can try the same thing with another character, but you cannot lower the bullets; just send them fast and constantly. He will defend, there will be a little damage, and he will eventually die.

Hint: Thunder: Fatality:
When the screen is flashing 'Danger', press Back, Down, Forward + X. He will call the lightning and electrocute his opponent.

Free killer instinct code

Hint: TJ Combo: Combo Breaker after they hit the ground:
With TJ Combo, use the Roll move (press Back briefly, then Forward and Medium Punch) making sure to hold Forward after the move. Then press Back and Medium Kick after the first punch makes contact. If done correctly, it will be two. After the second hit, before your opponent hits the ground, do a juggle by pressing Back, Forward, Fierce Punch for a three hit combo. Sometimes your opponent will do a Combo Breaker after they get up. This works best under the harder difficulty settings, when you press Down and Start to get easy breakers turned on. Turn the 'Easy Breakers' to 'On' in the options menu.

Hint: TJ Combo: Fatality:
When the screen is flashing 'Danger', press Back, Down, Forward + A. He will knock his opponent onto the screen.

Hint: TJ Combo: Ultimate:
During a combo when your opponent has flashing red health and you are still on your first life, quickly press Right, Down, Left, B during your combo. If done correctly Combo will punch his opponent in the middle of the combo and punch his opponent towards the screen, leading the announcer to say 'Ultimate Ultimate'.

Hint: Defeating Spinal:
If you face him later in the game (after he starts using his 'Shield Charge' where he backs up and has his shield out and glowing), you can 'overcharge' him. Doing this can be risky. First, select a character that has easy and quick specials (for example, Cinder or Jago). They must be specials, not combos, or else Spinal will not charge up. Note: It will be a lot easier if you pick characters that have easy specials and they are projectiles. Cinder's Fireball (F, F + AP) or Flamethrower (F, F, + AK), or Jago's Zappy Thing (B, BD, D, FD, F (in a roll) + MP are recommended. Keep hitting him with the specials while he charges his shield. He will collect Skulls ('bullets'). When Spinal gets Skulls, he can use his shadow moves at a certain cost of them. Spinal can only have six Skulls (five in some versions of the game), otherwise he 'blows up' and takes damage. Keep doing this and you will probably defeat him.

Hint: Knock off:
Use this trick when on a rooftop level (such as Cinder's or Orchid's building). When your opponent's health is in the red and is getting very low, back him or her into a corner. Then, start doing a combo on them. Make sure that the combo will kill them. If you can do an Ultra, this should work, but if your opponent's health is low enough, a Master should work just fine. If done correctly, when there health runs out, instead of doing the flashing red screen, your opponent should fly off of the roof and fall to the ground.

Hint: Announcer commentary:
Play the Killer Cuts audio CD that was issued with some versions of the game. Play track 30 to hear the announcer say some of the comments that are in the game

Hint: Blinking eyes in Sky Top level:
Select a two-player game or tournament. Pick Fulgore for player one and any other character for player two. At the start of the fight, push player two into the corner. Beat player two up until the announcer says 'Danger!', but do not make player two fall off. Do the turret gun fatality (Back, Down, Forward and Fierce Kick) and watch the clouds. Two black eyes will appear on and off, making it appear as if they are blinking.

Hint: Humiliation song:
Play track 30 on the Killer Cuts sound track CD.

Code Killer Instinct Snes

Glitch: Glacius Ultra:
Select Glacius and enable the hyper code at the versus screen (Left + QK + MK + FK

Code Killer Instinct Apk

). After you battle, do his ultra. Half of the time, he will miss and keep punching air. Note: Do the uppercut to start the Ultra. Move your opponent back one step. Sometimes he will only hit your opponent once or twice and keep punching at nothing.
Move List
What is CelebrityGamerZ?
Review
Alternate endings

Successfully complete the indicated task to unlock the corresponding ending with any character:

    Good side: Do not Ultra your sixth or seventh opponent.
    Neutral: Ultra both your sixth and seventh opponents.
    Evil side: Ultra your sixth opponent, but not your seventh opponent.
Fight against Shadow Jago

Unlock all three endings for the same character. This can be verified by selecting 'Fight Archive', then 'Cinematics' at the menu. Then, successfully complete Arcade mode on the Medium or higher difficulty with that same character. Do not lose any matches and perform an Ultra on your sixth opponent (Rival). If done correctly, you will skip the fight against Fulgore and will instead fight Shadow Jago.

Alternate character themes

Start a match, then have both players remain idle. Eventually a remixed version of one of the character's classic themes will begin playing. Note: The theme is stage specific.

Achievements

Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

Code De Killer Instinct Sur Super Nintendo

    Jago Novice (20 points): Reach 30 fight titles with Jago.
    Battle-worn Jago (10 points): Win 20 ranked matches with Jago.
    Stylish Jago (10 points): Purchase a skin for Jago.
    Tiger's Fury (10 points): Healed 10 health points while in Instinct Mode with Jago.
    Supreme Jago (10 points): Earn a supreme Victory in an online match as Jago.
    Jago's Endurance (10 points): Defeat 10 opponents in one Survival as Jago.
    Jago's Matchups (15 points): Defeat 6 different characters in online matches as Jago.
    Jago Chosen One (10 points): Complete 200 matches as Jago.
    Sparring Jago (5 points): Win a versus match as Jago.
    Friendly Jago (10 points): Win an exhibition match vs a friend as Jago.
    Survival Jago (5 points): Win a survival match as Jago.
    General Novice (10 points): Reach 10 General Fight Titles.
    General Apprentice (10 points): Reach 30 General Fight Titles.
    General Master (10 points): Reach 60 General Fight Titles.
    Triple Trials! (10 points): Complete 3 Trials.
    Hyper Trials! (10 points): Complete 20 Trials.
    Monster Trials! (10 points): Complete 100 Trials.
    ULTRA TRIALS! (10 points): Complete 200 Trials.
    White Belt (10 points): Complete 5 Dojo lessons.
    Orange Belt (10 points): Complete 16 Dojo Lessons.
    Black Belt (10 points): Complete 32 Dojo Lessons.
    Sabrewulf Novice (20 points): Reach 30 fight titles with Sabrewulf.
    Battle-worn Sabrewulf (10 points): Win 20 ranked matches with Sabrewulf.
    Stylish Sabrewulf (10 points): Purchase a skin for Sabrewulf.
    Sabrewulf's Claws (10 points): Perform 10 points of chip damage while in Instinct Mode with Sabrewulf.
    Supreme Sabrewulf (10 points): Earn a supreme Victory in an online match as Sabrewulf.
    Sabrewulf's Endurance (10 points): Defeat 10 opponents in one Survival as Sabrewulf.
    Sabrewulf's Matchups (15 points): Defeat 6 different characters in online matches as Sabrewulf.
    Sabrewulf Chosen One (10 points): Complete 200 matches as Sabrewulf.
    Sparring Sabrewulf (5 points): Win a versus match as Sabrewulf.
    Friendly Sabrewulf (10 points): Win an exhibition match vs a friend as Sabrewulf.
    Survival Sabrewulf (5 points): Win a survival match as Sabrewulf.
    Glacius Novice (20 points): Reach 30 fight titles with Glacius.
    Battle-worn Glacius (10 points): Win 20 ranked matches with Glacius.
    Stylish Glacius (10 points): Purchase a skin for Glacius.
    Glacius' Armor (10 points): Absorb a hit with Glacius' Ice armor while in Instinct Mode.
    Supreme Glacius (10 points): Earn a supreme Victory in an online match as Glacius.
    Glacius' Endurance (10 points): Defeat 10 opponents in one Survival as Glacius.
    Glacius' Matchups (15 points): Defeat 6 different characters in online matches as Glacius.
    Glacius Chosen One (10 points): Complete 200 matches as Glacius.
    Sparring Glacius (5 points): Win a versus match as Glacius.
    Friendly Glacius (10 points): Win an exhibition match vs a friend as Glacius.
    Survival Glacius (5 points): Win a survival match as Glacius.
    Battle-worn Thunder (10 points): Win 20 ranked matches with Thunder.
    Thunder Novice (20 points): Reach 30 fight titles with Thunder.
    Stylish Thunder (10 points): Purchase a skin for Thunder.
    Thunder's Spirit Dash (10 points): Do a dash while in Instinct Mode with Thunder.
    Supreme Thunder (10 points): Earn a supreme Victory in an online match as Thunder.
    Thunder's Endurance (10 points): Defeat 10 opponents in one Survival as Thunder.
    Thunder's Matchups (15 points): Defeat 6 different characters in online matches as Thunder.
    Thunder Chosen One (10 points): Complete 200 matches as Thunder.
    Sparring Thunder (5 points): Win a versus match as Thunder.
    Friendly Thunder (10 points): Win an exhibition match vs a friend as Thunder.
    Survival Thunder (5 points): Win a survival match as Thunder.
    Sadira Novice (20 points): Reach 30 fight titles with Sadira.
    Battle-worn Sadira (10 points): Win 20 ranked matches with Sadira.
    Stylish Sadira (10 points): Purchase a skin for Sadira.
    Sadira's Web Trap (10 points): Trap an opponent with a web trap while in Instinct Mode with Sadira.
    Supreme Sadira (10 points): Earn a supreme Victory in an online match as Sadira.
    Sadira's Endurance (10 points): Defeat 10 opponents in one Survival as Sadira.
    Sadira's Matchups (15 points): Defeat 6 different characters in online matches as Sadira.
    Sadira Chosen One (10 points): Complete 200 matches as Sadira.
    Sparring Sadira (5 points): Win a versus match as Sadira.
    Friendly Sadira (10 points): Win an exhibition match vs a friend as Sadira.
    Survival Sadira (5 points): Win a survival match as Sadira.
    Orchid Novice (20 points): Reach 30 fight titles with Orchid.
    Battle-worn Orchid (10 points): Win 20 ranked matches with Orchid.
    Stylish Orchid (10 points): Purchase a skin for Orchid.
    Orchid's Jaguar (10 points): Hit an opponent with a Jaguar while in Instinct Mode with Orchid.
    Supreme Orchid (10 points): Earn a supreme Victory in an online match as Orchid.
    Orchid's Endurance (10 points): Defeat 10 opponents in one Survival as Orchid.
    Orchid's Matchups (15 points): Defeat 6 different characters in online matches as Orchid.
    Orchid Chosen One (10 points): Complete 200 matches as Orchid.
    Sparring Orchid (5 points): Win a versus match as Orchid.
    Friendly Orchid (10 points): Win an exhibition match vs a friend as Orchid.
    Survival Orchid (5 points): Win a survival match as Orchid.
    Jago Master (10 points): Reach 150 Fight Titles with Jago.
    Sabrewulf Master (10 points): Reach 150 Fight Titles with Sabrewulf.
    Glacius Master (10 points): Reach 150 Fight Titles with Glacius.
    Thunder Master (10 points): Reach 150 Fight Titles with Thunder.
    Sadira Master (10 points): Reach 150 Fight Titles with Sadira.
    Orchid Master (10 points): Reach 150 Fight Titles with Orchid.
    Jago Apprentice (20 points): Reach 80 Fight Titles with Jago.
    Sabrewulf Apprentice (20 points): Reach 80 Fight Titles with Sabrewulf.
    Glacius Apprentice (20 points): Reach 80 Fight Titles with Glacius.
    Thunder Apprentice (20 points): Reach 80 Fight Titles with Thunder.
    Sadira Apprentice (20 points): Reach 80 Fight Titles with Sadira.
    Orchid Apprentice (20 points): Reach 80 Fight Titles with Orchid.
    Competitive Jago (5 points): Win a Ranked Match as Jago.
    Competitive Sabrewulf (5 points): Win a Ranked Match as Sabrewulf.
    Competitive Glacius (5 points): Win a Ranked Match as Glacius.
    Competitive Thunder (5 points): Win a Ranked Match as Thunder.
    Competitive Sadira (5 points): Win a Ranked Match as Sadira.
    Competitive Orchid (5 points): Win a Ranked Match as Orchid.

The following achievements require the 'Fulgore' bonus downloadable content:

    Fulgore Novice (20 points): You have reached 30 fight titles with Fulgore!
    Battle-worn Fulgore (10 points): You have won 20 ranked matches with Fulgore!
    Stylish Fulgore (10 points): You have purchased a skin for Fulgore!
    Supreme Fulgore (10 points): You have earned a Supreme Victory in an online match as Fulgore!
    Fulgore's Endurance (10 points): You have defeated 10 opponents in one Survival as Fulgore!
    Fulgore's Matchups (15 points): You have defeated 6 different characters in online matches as Fulgore!
    Fulgore Chosen One (10 points): You have completed 200 matches as Fulgore!
    Sparring Fulgore (5 points): You have won a versus match as Fulgore!
    Friendly Fulgore (10 points): You have won an exhibition match vs a friend as Fulgore!
    Survival Fulgore (5 points): You have won a survival match as Fulgore!
    Fulgore Master (10 points): You have reached 150 Fight Titles with Fulgore!
    Fulgore Apprentice (20 points): You have reached 80 Fight Titles with Fulgore!
    Competitive Fulgore (5 points): You have won a ranked match as Fulgore!
    Fulgore's Devastation Beam (10 points): You hit an opponent with the Devastation Beam while in Instinct Mode.

The following achievements require the 'Spinal' bonus downloadable content:

Code Killer Instinct Xbox One

    Spinal Novice (20 points): Reach 30 Fight Titles with Spinal.
    Battle-worn Spinal (10 points): Win 20 ranked matches with Spinal.
    Stylish Spinal (10 points): Purchase a skin for Spinal.
    Supreme Spinal (10 points): Earn a supreme Victory in an online match as Spinal.
    Spinal's Endurance (10 points): Defeat 10 opponents in one Survival as Spinal.
    Spinal's Matchups (15 points): Defeat 6 different characters in online matches as Spinal.
    Spinal Chosen One (10 points): Complete 200 matches as Spinal.
    Sparring Spinal (5 points): Win a versus match as Spinal.
    Friendly Spinal (10 points): Win an exhibition match vs a friend as Spinal.
    Survival Spinal (5 points): Win a survival match as Spinal.
    Spinal Master (10 points): Reach 150 Fight Titles with Spinal.
    Spinal Apprentice (20 points): Reach 80 Fight Titles with Spinal.
    Competitive Spinal (5 points): Win a Ranked Match as Spinal.
    Spinal's Searing Skull (10 points): Curse an opponent with Spinal's Searing Skill while in Instinct Mode.